100 voxel overworld assets in 10 biomes (plains, forest, autumn forest, desert, snow tundra, jungle, swamp, mushroom fields, volcanic wasteland, crystal caves). Each biome has 3 terrain chunks (flat, hill, cliff), 1 landmark, 3 trees or large plants and 3 small props. Scale: 1 unit = 1 stud for a 5-stud character; a full block is 2 studs and the pixel art is 8 px per stud on every asset. Terrain chunks are 32 x 32 studs and every chunk edge is 8 studs high, so chunks of all biomes tile on a 32-stud grid; a cliff chunk is 20 studs high on its far edge and joins other cliffs sideways. One material, one pixel-art atlas texture. One Roblox model to insert, 100 assets inside. Every asset is its own model, plus a README. Use and modify the assets in any game, including commercial ones. Reselling or redistributing the assets themselves is not allowed. Access is delivered through the Roblox Creator Store after you buy.
Art styleVoxelPixel art
Ships as.rbxm.fbx.blend
TexturesTextured
Built forSurvivalSandboxSimulatorRoleplay
Tagsvoxelbiomesterrainpixel arttreeslandscapeblockymodular