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Get assets and find your downloads

Read licenses, understand checkout and direct arrangements, and recover access to files in your library.

The Marketplace contains assets creators offer for Roblox projects. Before getting an asset, check what is included, which license fits your use, and how the seller delivers it.

Read the listing

A listing can offer more than one license at different prices. The included files may also differ by license. Read the seller's terms and deliverable list instead of assuming every tier includes the same source files.

Check the format and any dependencies you need to use the asset. A preview image shows the work; it is not necessarily the downloadable file.

Choose the right purchase action

ActionWhat happens
Get for freeAdds the offered free license and its eligible downloads to your library.
Buy through BloxstackUses the supported checkout and grants the purchased license after payment completes.
Arrange directlyOpens an agreement with the seller for payment and delivery arranged between you.

Robux arrangements use the direct path. A direct agreement does not automatically unlock the listing's library downloads; the seller is responsible for the agreed handover.

For an onsite USD purchase, review the total, tax where applicable, and balance/card split before confirming. See checkout and refunds.

Open your library

Find claimed and purchased assets in Library. Select the asset and download the items included in your held license.

Download links can expire. Return to the library and request a fresh download rather than reusing an old link. An item outside your license will remain unavailable.

Existing library access can survive a listing being taken off the public shelf. That does not guarantee access to a file the seller removes or a listing that is deleted. Keep a local copy of the files you need under the license terms.

When something is missing

Check that you are signed into the buying account, that payment completed, and that the file belongs to the purchased tier. For a direct arrangement, check the deal's delivery record. If the record and access still disagree, contact support with the listing and receipt.

Common questions

What can I sell?

Scripts, models, UI kits, GFX, audio, and Studio plugins. Everything has to be your own work, or licensed for resale.

How do I list an asset?

Choose Sell an asset on the marketplace, add a title, category, description, and media, turn on the licenses you want with their prices, and post. Listings go live straight away. Read selling on the marketplace.

What licenses can I offer?

Four tiers, in any combination, each at its own price:

LicenseWhat the buyer gets
CommonPersonal, non-monetized projects.
CommercialOne monetized game.
UnlimitedEvery game the buyer makes, plus source access.
ExclusiveFull rights. The listing is delisted once it sells.

How does the Exclusive license work?

One buyer takes full rights, the listing delists itself, and you cannot resell the asset anywhere afterwards. Price it like a commission, not like an asset.

Can I sell the same asset on other platforms?

With Common, Commercial, and Unlimited, yes. Those are non-exclusive. Once someone buys Exclusive, the asset is theirs alone.

Do I have to let Bloxstack handle the payment?

No. Every priced listing states one of two rails, and you pick it in the composer.

Handled on Bloxstack gives the buyer card checkout and delivery on payment, and costs the platform fee. Arranged directly sends them to an agreement against your listing instead: you co-sign the terms here, then take payment however you like, and both confirm it moved. Bloxstack takes nothing on that one. A Robux listing is always arranged directly, because nobody outside Roblox can hold or verify Robux.

Either way, the buyer sees which rail it is before they act, and the button they get matches it.

How does a buyer reach me on a directly-arranged listing?

Two channels, both already yours: a Bloxstack message, which follows the same rules as the Message button on your profile, and whatever links you have published on your profile.

There is no per-listing link box, on purpose. An unmoderated URL on every row of a marketplace is how a shelf turns into a scam surface, and your profile links are the ones you already stand behind. Keep the agreement itself on Bloxstack even when the talking happens elsewhere, because that record is the only part that survives a disagreement.

How should I price it?

Say what each license includes and price it for those rights. Weigh the work involved, the support you are offering, and comparable listings. A buyer should be able to tell exactly what they are getting before they pay.

What media should a listing have?

A clear cover, plus screenshots or a short demo of the asset working in Roblox. Show the included files, what it is for, and any setup the buyer has to do.

What makes a listing sell?

A specific title (server-authoritative combat framework beats combat system), a demo video, an honest list of what is included, and quick answers to comments.

Can I offer an asset for free?

Yes. Leave the license price empty. Free assets build reputation and bring people to your paid work.

Can I update an asset after publishing?

Yes. Add a new version from the listing's management tools, describe what changed, and keep the files and license details current.

What is not allowed?

Stolen or ripped assets, free-model repackages, obfuscated malware, and anything that breaks the Roblox terms of service. Listings are scanned, and members can report them.

How do reviews work?

Only verified buyers can review, once per purchase. You can reply in public, and reviews feed your reputation score.

Does paying for a badge improve my ranking?

No. Membership checks show standing, nothing more. Sponsored placements are a separate thing and are labelled as such. A badge does not buy a search position.

How do I get paid for a sale?

The order shows when the sale completed and how you were paid. Balance-funded sales credit your earnings; card-only sales can transfer to Stripe directly. Finish payout setup and seller review before withdrawing. On a directly-arranged sale, delivery and payment follow whatever you agreed with the buyer. Read getting paid.